A patent filed in January final 12 months by Sony reveals an formidable mission of a console that sports activities not one however two GPUs, much like some PC configurations with Nvidia’s SLI and AMD’s CrossFire GPU assist. The patent, nonetheless, says that the implementation of two GPUs in a console is far more elaborate than on a PC.
The patent particulars how the 2 GPUs would work to render a single body concurrently or simply cut up the body into two and feed it to the 2 GPU items. Solely one of many GPUs will management the HDMI output, which requires the GPU managing the video output to learn the frames from the opposite one.
There’s additionally a point out of a high-end console variant with larger and sooner storage and two GPUs whereas the opposite one settles for only one. This may be one thing alongside the strains of PS4 and PS4 Professional configuration (besides the GPU half, after all), so it is in all probability protected to imagine that Sony is already engaged on a PS5 Professional with two GPUs. This might probably allow greater high quality VR expertise and 4K gaming at 120fps. Lastly, the 2 GPUs will get their very own reminiscence controller and reminiscence to keep away from reminiscence congestion.
Moreover, the patent talks about cloud gaming, which requires an extra system filled with sensors like NFC, GPS, IR blaster, biosensors, climate sensors and whatnot. The system shall be linked to the console to allow cloud computing and, in the end, cloud gaming as properly. We do not know what all of the sensors are for, although.
As with all patents, nobody can say for positive when this could make it to a remaining product, if in any respect. So do not maintain your breath simply but.